Game of Dynamic: Museum Design by cellular automata

In the science museum design project, I stimulated the mutual transformation between dynamic and static space that influenced by people’s reaction of surrounding others. Cellular automata provided me a perfect model to observe people’s sociality and behaviors, and based on hive, the masterpiece of another sociality insect, the result of simulation is able to transform into a science museum. Instead of take the exhibits as the center of design, this museum shows the respect of peoples’ sociality and aims at creating suitable space for social activities happens during the visit.

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